We are working hard during the Early Access phase to bring the extra goodies needed for the game to unfold fully. Check out the new features: EMP towers, locust melee attacks, grenades launcher, Strider drone offense and a gravity gun. All these are already available on the Alpha channel!
[yp_single_image img_src=”802″ img_size=”500x375_crop” link_to_full_image=”true” icon=”fa fa-search-plus” center=”false”] We have the first version of our logo! It’s not the final yet, but now we can start creating the game pages on different platforms.
Here is a sneak peek of our new biomechanoid spiders. The initial idea was to keep the creeps as simple as possible, as we know that when we will have a few tenth of them running in the scene, they will be the most resource taxing component of the game. But after Søren spent a […]
[yp_single_image img_src=”773″ img_size=”500×375″ link_to_full_image=”true” icon=”fa fa-search-plus” class=”pull-left”] First version of our splash screen
After a couple of weeks of looking for direction, iterating on various ideas and trying to find the best mix of fun and a short delivery time frame, we finally have it. We decided to go for a mesh of a first person shooter with a tower defense gameplay. The idea is coming from our […]