Release notes for last updates

Lot’s of polishing + one annoying issue fixed. Here are the major improvements: Aug 30th – Added music to combat scenes and improved sounds all over the game – Improved visuals of game start, when getting out of the cryo chamber – Improved HUDs – updated hitpoint indicator on creeps and towers, new visuals for […]

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Launch + Media Converge

Good morning folks, We are excited, delighted and extremely happy to announce that Voronium is Live on Steam!   Here we will be posting link during the day to media coverage, and game review from streamers and curators. If you just covered or reviewed our game, please shoot an email to ar@gamalocus.com to list it […]

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Full speed ahead, 11 hours to Launch!

It’s 10:00pm Copenhagen time. We are all in the office, all high on energy and excitement, all working hard to make it happen. Last polishing of the game, last preparations for the big day of tomorrow. Will we get any sleep tonight? Let’s see about that. Don’t have much time for fancy posts, will just […]

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Recent Posts

Voronium Locust Sols – Trailer

New visuals

CopenX Voronium Competition

Twitter

Just before the weekend we tried to disable all unused curator-keys in steam. However, it would seem their system h… twitter.com/i/web/status/1…
Wow, waking up to #Voronium being featured (front page!) on the Oculus store. Thank you @rturkowski for your suppor… twitter.com/i/web/status/1…