Here is a sneak peek of our new biomechanoid spiders.
The initial idea was to keep the creeps as simple as possible, as we know that when we will have a few tenth of them running in the scene, they will be the most resource taxing component of the game. But after Søren spent a couple of hours on making a demo of how he envisions the biomechanoid spiders to look, it was very hard to hold back to the old simple creeps.